Resume

Bruno Xavier Leite

bruno_xavier_@msn.com
https://github.com/BrUnOXaVIeRLeiTE

Male, born 06/12/1985.

Game & Tools Development Generalist

    • Experienced game and tools developer in the indie area.
    • Focused on Gameplay Systems, Plugin Development, C++ / C# / Visual Tools.

Core Competencies:

    • Know-How on most of UE4 and Unity feature tools and sub-systems.
    • Experienced Unreal Engine 4/5 C++ & Plugin Programmer.
    • Experienced Unreal Engine 4/5 Blueprint Programmer.
    • Experienced Unity PC / Mobile Programmer.
    • Experienced Unity Plugin & Editor Extensions Developer.
    • Experienced Autodesk Maya Modeler.

Core Experienced Software:

    • Unreal Engine 4 (9+ years) / Unity (12 years).
    • Autodesk Maya (14 years) / Studio Max (6 years) / Mudbox (6 years).
    • Photoshop (11 years) / Quixel Suite (1 year) / Substance Painter (1 year).

Past Experience:

    • Indie Game Developer (6 years).
    • Unity Tools Provider for many Games and Studios (3 years).
    • Graphic Designer for Letra-Arte (3 years) / Programmer (4 years).

Education:

    • Software Architecture & Programming Self-Taught. (2001 – Present)
    • Graphic Design / Drawing at Quanta Academia de Artes. (2001 – 2004)