Bruno Xavier Leite
bruno_xavier_@msn.com
https://github.com/BrUnOXaVIeRLeiTE
Male, born 06/12/1985.
Sao Paulo – SP, Brazil.
Game & Tools Development Generalist
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- Experienced game and tools developer in the indie area.
- Focused on Gameplay Systems, Plugin Development, C++ / C# / Visual Tools.
Core Competencies:
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- Know-How on most of UE4 and Unity feature tools and sub-systems.
- Experienced Unreal Engine 4 C++ & Plugin Programmer.
- Experienced Unreal Engine 4 Blueprint Programmer.
- Experienced Unity PC / Mobile Programmer.
- Experienced Unity Plugin & Editor Extensions Developer.
- Experienced Autodesk Maya Modeler.
Core Experienced Software:
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- Unreal Engine 4 (7 years) / Unity (12 years).
- Autodesk Maya (14 years) / Studio Max (6 years) / Mudbox (6 years).
- Photoshop (11 years) / Quixel Suite (1 year) / Substance Painter (1 year).
Past Experience:
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- Indie Game Developer (6 years).
- Unity Tools Provider for many Games and Studios (3 years).
- Graphic Designer for Letra-Arte (3 years) / Programmer (4 years).
Education:
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- TOEFL iBT English language certified. (2018)
- Software Architecture & Programming Self-Taught. (2001 – Present)
- Graphic Design / Drawing at Quanta Academia de Artes. (2001 – 2004)