Works

BRUNO XAVIER LEITE – SOFTWARE ENGINEERING WORKS


  • BlitzBasic Game Framework (DirectX 7) – Solo 2006.
  • Ultimate Golf Game – BRGames 2007.
  • Colheita Feliz Facebook Game – ELEX 2008.
  • 3D Free-Throw HD Game – OuseGames / Letra-Arte LLC 2009~2010.
  • BucketboT Game – OuseGames / Letra-Arte LLC 2010.
  • Hoverbike Challenge Game – OuseGames / Letra-Arte LLC 2010~2012.
  • Whitewash Game – OuseGames / Letra-Arte LLC 2015.
  • SCUE4 Anti-Cheat Solution for Unreal Engine 4 & 5 – Synaptech Systems 2015~2022.
  • Savior Serialization System for Unreal Engine 4 & 5 – Synaptech Systems 2015~2022.
  • Tantra Rumble Game (Principal Programmer) – GameOlic 2016~2018.
  • Tantra Rumble Game (Portability Programmer) – Kokku Outsourcing – 2017.
  • Undisclosed Project (Guerrilla Games) – Kokku Outsourcing – 2017.
  • UFSM State-Machine System for Unreal Engine 4 & 5 – Synaptech Systems 2017~2022.
  • Object Pool Plugin System for Unreal Engine 4 & 5 – Synaptech Systems 2017~2022.
  • SPB Sound-Occlusion System for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
  • USQLite Database System for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
  • Property Transfer Tool for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
  • Persistent Dynamic Materials System for Unreal Engine 4 & 5 – Synaptech Systems 2019~2022.
  • Blueprint Inventory System for Unreal Engine 4 & 5 – Synaptech Systems 2020.
  • Blueprint Exceptions Library for Unreal Engine 4 & 5 – Synaptech Systems 2020~2022.
  • Light Explorer Tool for Unreal Engine 4 & 5 – Synaptech Systems 2020~2022.
  • Intel Decimal Library for Unreal Engine 4 & 5 – Synaptech Systems 2022.
  • C++ Magic Nodes System for Unreal Engine 4 & 5 – Epic Games 2019~2022.
  • Proprietary Scripting Language for Unreal Engine 4 & 5 – Synaptech 2019~2022.
  • C# Magic Nodes System  for Unreal Engine 4 – Epic Games 2020~2022.
  • [A35] State-Machine System for Unreal Engine 4 – Area 35 JAPAN 2021.
  • [A35] Attribute System for Unreal Engine 4 – Area 35 JAPAN 2021.
  • [A35] Networked Input System for Unreal Engine 4 – Area 35 JAPAN 2021.
  • [A35] Multiplayer Top-Down Template for Unreal Engine 4 – Area 35 JAPAN 2021.
  • [A35] Character Ability System for Unreal Engine 4 – Area 35 JAPAN 2021.
  • [A35] RPG Inventory System for Unreal Engine 4 – Area 35 JAPAN 2021.
  • [A35] Quest & Dialogue System for Unreal Engine 4 – Area 35 JAPAN 2022.
  • [A35] Data Serialization Framework for Unreal Engine 4 – Area 35 JAPAN 2022.
  • [A35] Custom Sequencer Tools for Unreal Engine 4 – SAFEHOUSE JAPAN 2022.
  • [A35] Undisclosed Project A – Area 35 JAPAN 2022.
  • [A35] Undisclosed Project B – Area 35 JAPAN 2022.

https://www.unrealengine.com/marketplace/en-US/profile/Bruno+Xavier+L

https://github.com/BrUnOXaVIeRLeiTE

https://www.unrealengine.com/en-US/

https://gameolic.com

https://area35east.com

https://safehouse.co.jp/