Works

BRUNO XAVIER LEITE – SOFTWARE ENGINEERING WORKS


  • BlitzBasic Game Framework (DirectX 7) – Solo 2006.
  • Ultimate Golf Game – BRGames 2007.
  • Colheita Feliz Facebook Game – ELEX 2008.
  • 3D Free-Throw HD Game – OuseGames / Letra-Arte LLC 2009~2010.
  • BucketboT Game – OuseGames / Letra-Arte LLC 2010.
  • Hoverbike Challenge Game – OuseGames / Letra-Arte LLC 2010~2012.
  • Whitewash Game – OuseGames / Letra-Arte LLC 2015.
  • SCUE4 Anti-Cheat Solution for Unreal Engine 4 & 5 – Synaptech Systems 2015~2022.
  • Savior Serialization System for Unreal Engine 4 & 5 – Synaptech Systems 2015~2022.
  • Tantra Rumble Game (Principal Programmer) – GameOlic 2016~2018.
  • Tantra Rumble Game (Portability Programmer) – Kokku Outsourcing – 2017.
  • Undisclosed Project (Guerrilla Games) – Kokku Outsourcing – 2017.
  • UFSM State-Machine System for Unreal Engine 4 & 5 – Synaptech Systems 2017~2022.
  • Object Pool Plugin System for Unreal Engine 4 & 5 – Synaptech Systems 2017~2022.
  • SPB Sound-Occlusion System for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
  • USQLite Database System for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
  • Property Transfer Tool for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
  • Persistent Dynamic Materials System for Unreal Engine 4 & 5 – Synaptech Systems 2019~2022.
  • Blueprint Inventory System for Unreal Engine 4 & 5 – Synaptech Systems 2020.
  • Blueprint Exceptions Library for Unreal Engine 4 & 5 – Synaptech Systems 2020~2022.
  • Light Explorer Tool for Unreal Engine 4 & 5 – Synaptech Systems 2020~2022.
  • Intel Decimal Library for Unreal Engine 4 & 5 – Synaptech Systems 2022.
  • C++ Magic Nodes System for Unreal Engine 4 & 5 – Epic Games 2019~2022.
  • Proprietary Scripting Language for Unreal Engine 4 & 5 – Synaptech 2019~2022.
  • C# Magic Nodes System  for Unreal Engine 4 – Epic Games 2020~2022.
  • State-Machine System for Unreal Engine 4 – JAPAN 2021.
  • Attribute System for Unreal Engine 4 -JAPAN 2021.
  • Networked Input System for Unreal Engine 4 – JAPAN 2021.
  • Multiplayer Top-Down Template for Unreal Engine 4 – JAPAN 2021.
  • Character Ability System for Unreal Engine 4 -JAPAN 2021.
  • RPG Inventory System for Unreal Engine 4 -JAPAN 2021.
  • Quest & Dialogue System for Unreal Engine 4 – JAPAN 2022.
  • Data Serialization Framework for Unreal Engine 4 – JAPAN 2022.
  • Custom Sequencer Tools for Unreal Engine 4/5 – JAPAN 2023.
  • Undisclosed Project A – JAPAN 2022.
  • Undisclosed Project B – JAPAN 2022.
  • Tools/System Programmer – Final Fantasy XVI – JAPAN 2023.
  • Pipeline Tools Programmer – Gundam Netflix Series – JAPAN 2023.

https://www.unrealengine.com/marketplace/en-US/profile/Bruno+Xavier+L

https://github.com/BrUnOXaVIeRLeiTE

https://www.unrealengine.com/en-US/