BRUNO XAVIER LEITE – SOFTWARE ENGINEERING WORKS
- BlitzBasic Game Framework (DirectX 7) – Solo 2006.
- Ultimate Golf Game – BRGames 2007.
- Colheita Feliz Facebook Game – ELEX 2008.
- 3D Free-Throw HD Game – OuseGames / Letra-Arte LLC 2009~2010.
- BucketboT Game – OuseGames / Letra-Arte LLC 2010.
- Hoverbike Challenge Game – OuseGames / Letra-Arte LLC 2010~2012.
- Whitewash Game – OuseGames / Letra-Arte LLC 2015.
- SCUE4 Anti-Cheat Solution for Unreal Engine 4 & 5 – Synaptech Systems 2015~2022.
- Savior Serialization System for Unreal Engine 4 & 5 – Synaptech Systems 2015~2022.
- Tantra Rumble Game (Principal Programmer) – GameOlic 2016~2018.
- Tantra Rumble Game (Portability Programmer) – Kokku Outsourcing – 2017.
- Undisclosed Project (Guerrilla Games) – Kokku Outsourcing – 2017.
- UFSM State-Machine System for Unreal Engine 4 & 5 – Synaptech Systems 2017~2022.
- Object Pool Plugin System for Unreal Engine 4 & 5 – Synaptech Systems 2017~2022.
- SPB Sound-Occlusion System for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
- USQLite Database System for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
- Property Transfer Tool for Unreal Engine 4 & 5 – Synaptech Systems 2018~2022.
- Persistent Dynamic Materials System for Unreal Engine 4 & 5 – Synaptech Systems 2019~2022.
- Blueprint Inventory System for Unreal Engine 4 & 5 – Synaptech Systems 2020.
- Blueprint Exceptions Library for Unreal Engine 4 & 5 – Synaptech Systems 2020~2022.
- Light Explorer Tool for Unreal Engine 4 & 5 – Synaptech Systems 2020~2022.
- Intel Decimal Library for Unreal Engine 4 & 5 – Synaptech Systems 2022.
- C++ Magic Nodes System for Unreal Engine 4 & 5 – Epic Games 2019~2022.
- Proprietary Scripting Language for Unreal Engine 4 & 5 – Synaptech 2019~2022.
- C# Magic Nodes System for Unreal Engine 4 – Epic Games 2020~2022.
- State-Machine System for Unreal Engine 4 – JAPAN 2021.
- Attribute System for Unreal Engine 4 -JAPAN 2021.
- Networked Input System for Unreal Engine 4 – JAPAN 2021.
- Multiplayer Top-Down Template for Unreal Engine 4 – JAPAN 2021.
- Character Ability System for Unreal Engine 4 -JAPAN 2021.
- RPG Inventory System for Unreal Engine 4 -JAPAN 2021.
- Quest & Dialogue System for Unreal Engine 4 – JAPAN 2022.
- Data Serialization Framework for Unreal Engine 4 – JAPAN 2022.
- Custom Sequencer Tools for Unreal Engine 4/5 – JAPAN 2023.
- Undisclosed Project A – JAPAN 2022.
- Undisclosed Project B – JAPAN 2022.
- Tools/System Programmer – Final Fantasy XVI – JAPAN 2023.
- Pipeline Tools Programmer – Gundam Netflix Series – JAPAN 2023.
https://www.unrealengine.com/marketplace/en-US/profile/Bruno+Xavier+L