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UE4 Object Pool (Programming)

February 3, 2017February 3, 2017Bruno Xavier Leite

I have developed a new plugin for Unreal Engine which will be released soon*
This component based system considerably improves frame-rates when dealing with massive spawn/destroy actions performed on actors such as bullets.
You can read more about it here:

Plugin Object Pool Component

* February 9h on Unreal Marketplace.

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